Membership platform
I built a multi-tenant membership platform for tourism and cultural organizations. It covers purchases, renewals, benefits, eligibility, and the account states that members and support teams need to understand.
Senior Full-Stack Engineer
I build membership, payments, and checkout systems. My work moves between product surfaces, APIs, and cloud infrastructure.
These are public-safe summaries of the work I have done. They focus on the problems, decisions, and outcomes rather than proprietary implementation details.
I built a multi-tenant membership platform for tourism and cultural organizations. It covers purchases, renewals, benefits, eligibility, and the account states that members and support teams need to understand.
I worked on payment and subscription flows across multiple providers. The work included webhook processing, retries, refunds, recovery paths, and the operational tools people use when a payment does not go as planned.
I shipped checkout, cart, and transaction workflows that connect frontend state to APIs, asynchronous jobs, and production support. I also wrote integration tests and delivery tooling around the flows that carry the most risk.
Details are intentionally high level. I do not publish proprietary code or internal architecture.
I have worked across product features, platform behavior, and the operations that follow a release. My current work is concentrated in membership, payments, and commerce.
2024 - Present
Anchor Operating System
2022 - 2024
Anchor Operating System
2021 - 2022
Anchor Operating System
The tools matter because they are the parts I use to make a product work in production. I keep the list focused on the work I want to keep doing.
React, TypeScript, JavaScript, HTML, CSS, accessible UI, and complex interface states.
Node.js, REST, GraphQL, service integrations, asynchronous workflows, and payment flows.
AWS Lambda, DynamoDB, SQS, S3, AppSync, Terraform, multi-tenant systems, and schema design.
Integration testing, observability, rollout planning, incident investigation, and production debugging.
Outside my day-to-day work, I build small browser games and keep experiments in public. This is where I share work that can be inspected directly.
I am interested in senior full-stack roles where I can own meaningful product work and stay close to the systems that support it.